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Lila Bozgeyikli is an assistant professor at the School of Information. Her research areas span extended reality, video game design and development, and human-computer interaction. She is interested in blurring the boundary between the real-world and virtual worlds through novel forms of embodied interaction, leveraging interactive technologies for beneficial purposes, such as education, training, health and well-being, and enhancing user experience for increased benefits from these systems. Her research has been published in several peer-reviewed journals and conference proceedings.Show Less
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Courses
- IHCIIntroduction to Human Computer Interaction
- VRVirtual Reality
- IGDUIntroduction to Game Development with Unity
Grants
- Developing and Testing a Novel Virtual Cognitive Rehabilitation Program to Alleviate Persistent Cognitive Dysfunction Following Traumatic Brain Injury
Principal Investigator (PI)
2021
$254.2K
Active - CRII: CHS: Mutual Natural Tangible Interactions with Virtual Characters in Virtual Reality
Principal Investigator (PI)
2019
$174.0K
News
- 'Googly Eyes' Bridge Gap Between Virtual and Actual Reality
2019
Publications (3)
- Tangiball: Dynamic Embodied Tangible Interaction with a Ball in Virtual Reality
2020
- SPARTAN: Evaluating Tangible Interaction in Spatial Augmented Reality
2020
- A Survey on Virtual Reality for Training Individuals with Autism Spectrum Disorder: Design Considerations
2017
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